feat: add ESLint with error-handling rules
Add ESLint v9.35+ with typescript-eslint recommended config and
error-handling rules: preserve-caught-error (enforces { cause } when
re-throwing), no-unused-vars with caughtErrors:all, and
eslint-plugin-no-catch-all (warns on catch blocks that don't rethrow).
Fix existing violations: add error cause to container-runtime rethrow,
prefix unused vars with underscore, remove unused imports.
https://claude.ai/code/session_01JPjzhBp9PR5LtfLWVDrYrH
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@@ -40,7 +40,7 @@ describe('GroupQueue', () => {
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let concurrentCount = 0;
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let maxConcurrent = 0;
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const processMessages = vi.fn(async (groupJid: string) => {
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const processMessages = vi.fn(async (_groupJid: string) => {
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concurrentCount++;
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maxConcurrent = Math.max(maxConcurrent, concurrentCount);
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// Simulate async work
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@@ -69,7 +69,7 @@ describe('GroupQueue', () => {
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let maxActive = 0;
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const completionCallbacks: Array<() => void> = [];
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const processMessages = vi.fn(async (groupJid: string) => {
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const processMessages = vi.fn(async (_groupJid: string) => {
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activeCount++;
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maxActive = Math.max(maxActive, activeCount);
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await new Promise<void>((resolve) => completionCallbacks.push(resolve));
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@@ -104,7 +104,7 @@ describe('GroupQueue', () => {
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const executionOrder: string[] = [];
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let resolveFirst: () => void;
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const processMessages = vi.fn(async (groupJid: string) => {
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const processMessages = vi.fn(async (_groupJid: string) => {
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if (executionOrder.length === 0) {
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// First call: block until we release it
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await new Promise<void>((resolve) => {
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