Migrate setup from bash scripts to cross-platform Node.js modules (#382)
* refactor: migrate setup from bash scripts to cross-platform Node.js modules Replace 9 bash scripts + qr-auth.html with a two-phase setup system: a bash bootstrap (setup.sh) for Node.js/npm verification, and TypeScript modules (src/setup/) for everything else. Resolves cross-platform issues: sed -i replaced with fs operations, sqlite3 CLI replaced with better-sqlite3, browser opening made cross-platform, service management supports launchd/ systemd/WSL nohup fallback, SQL injection prevented with parameterized queries. Add Linux systemctl equivalents alongside macOS launchctl commands in 8 skill files and CLAUDE.md. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: setup migration issues — pairing code, systemd fallback, nohup escaping - Emit WhatsApp pairing code immediately when received, before polling for auth completion. Previously the code was only shown in the final status block after auth succeeded — a catch-22 since the user needs the code to authenticate. (whatsapp-auth.ts) - Add systemd user session pre-check before attempting to write the user-level service unit. Falls back to nohup wrapper when user-level systemd is unavailable (e.g. su session without login/D-Bus). (service.ts) - Rewrite nohup wrapper template using array join instead of template literal to fix shell variable escaping (\\$ → $). (service.ts) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: detect stale docker group and kill orphaned processes on Linux systemd * fix: remove redundant shell option from execSync to fix TS2769 execSync already runs in a shell by default; the explicit `shell: true` caused a type error with @types/node which expects string, not boolean. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * feat: hide QR browser auth option on headless Linux Emit IS_HEADLESS from environment step and condition SKILL.md to only show pairing code + QR terminal when no display server is available (headless Linux without WSL). WSL is excluded from the headless gate because browser opening works via Windows interop. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -321,11 +321,14 @@ Also add `TELEGRAM_BOT_POOL` to the launchd plist (`~/Library/LaunchAgents/com.n
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```bash
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npm run build
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./container/build.sh # Required — MCP tool changed
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# macOS:
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launchctl unload ~/Library/LaunchAgents/com.nanoclaw.plist
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launchctl load ~/Library/LaunchAgents/com.nanoclaw.plist
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# Linux:
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# systemctl --user restart nanoclaw
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```
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Must use `unload/load` (not just `kickstart`) because the plist env vars changed.
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Must use `unload/load` (macOS) or `restart` (Linux) because the service env vars changed.
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### Step 8: Test
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@@ -377,5 +380,5 @@ To remove Agent Swarm support while keeping basic Telegram:
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4. Remove `initBotPool` call from `main()`
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5. Remove `sender` param from MCP tool in `container/agent-runner/src/ipc-mcp-stdio.ts`
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6. Remove Agent Teams section from group CLAUDE.md files
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7. Remove `TELEGRAM_BOT_POOL` from `.env`, `data/env/env`, and launchd plist
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8. Rebuild: `npm run build && ./container/build.sh && launchctl unload ~/Library/LaunchAgents/com.nanoclaw.plist && launchctl load ~/Library/LaunchAgents/com.nanoclaw.plist`
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7. Remove `TELEGRAM_BOT_POOL` from `.env`, `data/env/env`, and launchd plist/systemd unit
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8. Rebuild: `npm run build && ./container/build.sh && launchctl unload ~/Library/LaunchAgents/com.nanoclaw.plist && launchctl load ~/Library/LaunchAgents/com.nanoclaw.plist` (macOS) or `npm run build && ./container/build.sh && systemctl --user restart nanoclaw` (Linux)
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